Clear Interfaces
Understandable programming contracts and reusable abstractions.
We’re developing interfaces for tools that extend Studio workflows and connect robotics projects to other software and devices.
Studio’s internal extension contracts inform this work. Public packages, versioned APIs, and compatibility commitments are planned.
The SDK direction builds on Studio’s engineering work on interfaces and extensions.
Understandable programming contracts and reusable abstractions.
A structured approach to integrating boards, sensors, and robot platforms as support is validated.
Consistent project workflows between virtual environments and supported physical systems.
A path toward custom tools, extensions, and community contributions.
Examples, integration guidance, and clear compatibility information for tested interfaces.
Studio’s engineering work on extensions includes a sandboxed runtime and a limited read-only host interface. The public Robotics SDK is in development.
The engineering build verifies signed extension packages and checks what each extension is allowed to access.
Release work includes defining versioned contracts, examples, and compatibility information.
Read how projects, programs, and recordings fit together in the current engineering build.
See what the Studio engineering build supports and what a public SDK release still requires.